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NPC Generator

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Advanced [show]


Hunter Adley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's in love; and to clean up the streets

Flaws: Ugly. Bonds: Poor, Guardian, Has a crush, Adventurer. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Hunter Adley, Male Human Expert 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 17 (+3)7 (-2)
Skills Medicine +6, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. Lapis lazuli (5 gp). Blue star sapphire (1100 gp). Citrine (80 gp). Banded agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Blackwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy violet pantaloons and a blue scarf. His golden hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Money/treasure; and an old rival family wants him found

Ideals: Optimist. Flaws: Insane. Bonds: Religious, Rich, Family. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Blackwood, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0

Possessions: 600 gp. Star ruby (600 gp). Tourmaline (40 gp).


Social Check DCs


Roger Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright red hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Mentor, Rich, Enemies, Job. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Roger Soames, Male Human Cleric 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)16 (+3) 7 (-2)15 (+2)
Skills Animal Handling +1, Nature +6
Senses Passive Perception 8
Languages Common, Ignan, Goblin, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Carnelian (80 gp). Sard (80 gp). Coral (90 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs


Peter Winchester, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His long black hair reaches down to his waist. His eyes are blue and beady.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Peter hails from a village terrorized by giants. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Peter began to lead the lost caravan. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and revenge

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Peter Winchester, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Bradly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large tan jacket. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Optimist, Justice. Bonds: Job, In love, Poor, Family. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Thomas Bradly, Male Human Expert 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)17 (+3) 10 (+0)7 (-2)
Skills Religion +6
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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