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Advanced [show]


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His auburn hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Alex studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Alex Birkenhead, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Diggory Walcott, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears skinny pants and wears a tan and blue robe with the hood down. His tied-back hair is golden. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Diggory Walcott, Male Human Adept 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His brown hair is knotted and matted. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Guy Eastaughffe, Male Human Wizard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills Persuasion +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Brady, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Tanner does. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Manfred was born with his father's beautiful face. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Manfred's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family, Attractive. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Brady, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Don Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Don was born the youngest of three triplets. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Hedonist. Bonds: Adventurer, Family, Enemies. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Don Hadleigh, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 9 (-1)14 (+2)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp. 4 Acid flasks. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs

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