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Advanced [show]


Godfrey Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown broad hat and brown clothes, and sports empty pouches on his belt. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: Eccentric and domineering, Godfrey will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he wants to get laid

Ideals: Extrovert. Flaws: Disease, PTSD. Bonds: Religious, Has a crush. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Godfrey Skelton, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is cut short with large spiked bangs in the front. He has a dull look in his blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his father.

History: Anthony was raised in a hard working conservative environment. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Adventurer, Rich. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Northcott, Male Human Bard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)5 (-3) 16 (+3)16 (+3)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp. Deep blue spinel (800 gp). Banded agate (12 gp). Rich purple corundum (1400 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is renowned for his bright grey suits and hats. He keeps his white hair in a pixie cut. This green eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Odo hails from a village terrorized by goblins. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he desires power and/or immortality

Ideals: Joker, Fighting. Bonds: In love, Enemies, Adventurer. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Odo Brownrigg, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)8 (-1) 15 (+2)7 (-2)
Skills Athletics +0, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Deep green spinel (120 gp). Obsidian (7 gp). Golden pearl (120 gp). 1 Minor magic item.


Social Check DCs


Kyle Hadleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Painter, he is not a threatening figure. He keeps his auburn hair in a pixie cut. His eyes are likewise green.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Kyle Hadleigh, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Bullseye lantern.


Social Check DCs


Anselm Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He has moderate length red hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Money/treasure.

Flaws: Addict. Bonds: Rich, Adventurer, Immigrant, Enemies. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Anselm Harlan, Male Human Fighter 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 91 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 8 (-1)14 (+2)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 170 pp. Golden circlet with four aquamarines (3000 gp).


Social Check DCs

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