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NPC Generator

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Advanced [show]


Aldous Hackney, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. His hair is always cut to a buzz. He is baby faced.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of giants.

Flaws: Mundane. Bonds: Enemies, Family, Attractive. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Hackney, Male Human Ranger 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 6 (-2)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 8
Languages Common, Auran, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Gomory Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with Stetson hat. He has done his best to style his white hair to look like a famous performer. His green unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. Gomory was born on a far northern island where he grew up under the tutelage of his father, an expert Crown-heir. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Family, Immigrant. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Gomory Morton, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 11 (+0)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2900 sp. Silver pearl (120 gp). Sard (60 gp).


Social Check DCs


Adam York, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with feathered hat. He wears his red hair up in a very large beehive style do. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Adam hails from a village terrorized by drow. A few years later when the west was not economically sound they moved to his current location. He struck the Mason job and began his own company from there.

Motivation: To clean up the streets; and wants to open a new tavern

Bonds: Attractive, Enemies, Immigrant, Job, Guardian. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Adam York, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Raymond Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a penchant for wearing a ring with an oversized amber on his right hand. He sports a flattop hair cut. His thin eyebrows rest above his beady gray eyes.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Rich, Religious, Mentor. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Raymond Tyndall, Male Human Adept 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)16 (+3) 9 (-1)17 (+3)
Skills History +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Goblin, Celestial, Ignan
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Deep blue spinel (1200 gp). Rose (30 gp).


Social Check DCs


Randal Shirley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears professional attire. He has styled his brown hair well, parting it to the right. He has hazel eyes.

Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist. Bonds: Attractive, Poor, Immigrant. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Randal Shirley, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3 Thunderstones. 4 Smokesticks.


Social Check DCs

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