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NPC Generator

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Advanced [show]


Hunter Payton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Entrepeneur, Gifted. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Hunter Payton, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3100 sp. Chrysoprase (80 gp).


Social Check DCs


Shane Deighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red coat over a yellow low-cut shirt, and a feathered hat upon his head. His silver hair is kept up in a ponytail inside a feathered hat. This gray eyed northerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Fletcher.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist, Fighting. Bonds: Job, Nature. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Shane Deighton, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with red lining and desert motifs. His broad hat is riddled with cuts and holes. He has a dull look in his brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Conrad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate. Flaws: Ugly, Disease, Insomniac. Bonds: Military. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Conrad Berkeley, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Citrine (70 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Chad Eastoft, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright auburn hair and a scraggly beard. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Chad was born in the east. At a young age he loved to build and create. Cursed with unlife at a very young age, Chad has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear.

Ideals: Persistence. Flaws: Addict, Depressed, Fearful, Disease. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Chad Eastoft, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 16000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long red hair kept up in a rat tail. His eyes are likewise blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Miner. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Religious, Job. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Alex Jacobs, Male Human Cleric 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 50 pp. Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.


Social Check DCs

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