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Advanced [show]


Dean Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He sports green clothing, slightly heavier than average wear. He keeps his chestnut hair in a pixie cut. His violet eyes peer out from beneath his small green hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and to be a performer again

Ideals: Gifted. Bonds: Job, Immigrant, Family. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Emsworth, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Dustin Kent, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His tied-back hair is golden. His eyes are green and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: The child of eastern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Kent, Male Human Rogue 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)18 (+4) 16 (+3)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Halfling, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1200 gp. Eye agate (4 gp). Moonstone (50 gp). Citrine (50 gp). Golden pearl (90 gp). Alexandrite (700 gp).


Social Check DCs


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His violet eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Locksmith like his father before him.

Motivation: He'd like to take his coworkers down a peg; and to be a knight again

Ideals: Athletic, Professionalism, Artistic. Flaws: Terse, Insane. Bonds: Job. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Ernest Birkenhead, Male Human Expert 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Guy Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his white robe and has his bow always slung over his shoulder. His black hair is unkempt and raggedy. He has gleaming, smiling green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Guy Cornish, Male Human Barbarian 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 53 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +3, Insight +7
Senses Passive Perception 14
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +7

Possessions: 1600 gp.


Social Check DCs


Charles Hackney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His golden hair is matted, messy, and big. His eyes are green and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and to share knowledge with the world

Ideals: Fighting, Passionate, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Hackney, Male Human Adept 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1000 gp. Iolite (50 gp).


Social Check DCs

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