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NPC Generator

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Advanced [show]


Anthony Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Bather. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.

Personality: Anthony hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bather

Voice: French accent

Attributes [hide]

Anthony Blyth, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Thomas Carlyle, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He tends to wear a large white jacket, and his gloved hand is found clutching a bow. He sports a flattop hair cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 9 years.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Flaws: Ugly, Impulsive, Racist, Fearful. Bonds: Adventurer, Job. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Thomas Carlyle, Male Human Expert 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Trym Reid, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sage. His golden hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Sage business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Sage. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac, Shy, Addict. Bonds: Job, Rich. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Reid, Male Human Paladin 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 4 Acid flasks. 3 Thunderstones.


Social Check DCs


Godfrey Wade, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel vest and prefers violet and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is knotted and matted. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Godfrey Wade, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)8 (-1) 17 (+3)7 (-2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Black pearl (800 gp). Peridot (60 gp).


Social Check DCs


Randal Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a pastel shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Randal was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Spy soon after.

Motivation: To be a Miller again.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Randal Marley, Male Human Expert 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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