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Advanced [show]


Conrad Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he dresses in collared shirts and wears a proper scarf over his head. He wears a Stetson hat to hide his balding. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Seamstress. He was granted necromantic powers by his dying brother.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Conrad Livingstone, Male Human Aristocrat 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)12 (+1) 9 (-1)11 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 30 pp. 2 Holy water. 2 Holy water.


Social Check DCs


Ernest Tindall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and green handkerchief worn on his right side. He has moderate length golden hair. His gray eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Further expansion of business; and an old rival family wants him found

Flaws: Antagonistic, Addict. Bonds: Poor, Job, Family. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Ernest Tindall, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Adelard Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Merchant. He has dyed his greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: Adelard was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Merchant.

Motivation: To get a good night's sleep; and to be a interpreter again

Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Job, Attractive. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Enfield, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)6 (-2) 10 (+0)11 (+0)
Skills Arcana +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2100 sp. 1 Chain shirt.


Social Check DCs


Solomon England, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long blonde hair reaches down to his waist. His gray eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Logical. Bonds: Poor, Enemies, Attractive, Military. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Solomon England, Male Human Monk 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 15 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 5 (-3)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1500 gp. Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (1000 gp).


Social Check DCs


Manfred Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is cut close to his head. He has gleaming, smiling green eyes.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered poetry. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Manfred Bradshaw, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. Rose (40 gp). Obsidian (4 gp). Violet garnet (500 gp). 1 Chain shirt. 1 Breastplate.


Social Check DCs

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