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NPC Generator

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Advanced [show]


Cory Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, and carries bows. His red hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Professionalism. Flaws: Ugly. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Cotton, Male Human Rogue 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Stealth +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Ernest Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy blonde hair. His eyes are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Ernest studied abroad. He helped his father out around the business and became quite the natural. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Gifted. Bonds: Attractive, Has a crush, Job. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Ernest Graeme, Male Human Adept 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Ralf Melancon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with Stetson hat. He wears his golden hair up. His green unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Ralf Melancon, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 17000 sp. Eye agate (14 gp). Rhodochrosite (14 gp). Red-brown spinel (60 gp).


Social Check DCs


Robert Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His white hair is heavily combed to the right. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Miner soon after.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Robert Hadlee, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)17 (+3) 11 (+0)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. Tiger eye turquoise (5 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Black pearl (600 gp).


Social Check DCs


John Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries sais. His silver hair and beard is wavy and long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: John hails from a village terrorized by dire rats. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against dire rats.

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Enemies. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

John Ainsworth, Male Human Monk 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 18 (+4)16 (+3)
Skills Medicine +7, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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