Bertram Stansfield, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses in white turtlenecks beneath a green coat with yellow slacks. His whole body is exceptionally muscular. His hair is long and black with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His gray eyes peer out from beneath his small white hat.
Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.
History: Sold as a small child to a necromancer, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Richard Kimberly, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Body Guard. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 11 years.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 30000 cp. A miniature golden chest with tiny emeralds lining the top (160 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.
Robert Bristol, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. His hair is silver, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.
History: The child of southern immigrants he idolized his mother. Cursed with a spirit at a very young age, Robert has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep
Flaws: Insomniac, Disease, Addict. Bonds: Attractive, Immigrant. Occupation: Shepherd
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Solomon Colby, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length black hair. His ears are large.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 4 (-3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Antitoxin.
Nicholas Read, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is matted, messy, and big. His hazel eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To get a good night's sleep.
Ideals: Impeccable, Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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