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NPC Generator

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Advanced [show]


Justin Darby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears silk and lounges about seductively. His golden hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast plains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He is wracked by social anxiety; and doesn't want to be a painter and was forced into it by his family

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature, Family. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Justin Darby, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Athletics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves painting and to teach people painting more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: Bertram was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He struck the Ploughman job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Addict. Bonds: Poor, Attractive, Job. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Bertram Hallewell, Male Human Rogue 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Sard (80 gp). Aquamarine (200 gp). Moss agate (4 gp).


Social Check DCs


Theobald Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His red hair is cut jaggedly and amateurishly. His hazel eyes are slightly larger than normal.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Military, Nature. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Pinkerton, Male Human Druid 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)10 (+0) 9 (-1)11 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Ernest Digby, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ernest took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Hedonist. Bonds: Rich, Slave, Nature. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Digby, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar Stapleton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Servant, but he got bored and became a Mayor. He now owns his own business.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Balimaar Stapleton, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)7 (-2) 13 (+1)10 (+0)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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