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Dustin Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a white suit, grey shirt, and tan tie. His hair is chestnut, silky, and of moderate length. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: Born in the east to a Tanner, Dustin learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Tanner like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Athletic, Joker, Persistence. Bonds: Attractive, Job. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Dustin Wallace, Male Human Ranger 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Chalcedony (30 gp). Lapis lazuli (9 gp). Lapis lazuli (9 gp).


Social Check DCs


Robert Anderton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. He has wavy silver hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Impeccable, Professionalism. Bonds: Attractive, Rich. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Robert Anderton, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Rhodochrosite (12 gp). Black opal (1100 gp). Violet garnet (600 gp).


Social Check DCs


Gunter Landon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Architect.

Motivation: To be a Merchant again; and someone believes him a fraud

Flaws: Insane. Bonds: Immigrant, Enemies, Religious, Poor, Job. Occupation: Architect

Voice: American accent

Attributes [hide]

Gunter Landon, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 7 (-2)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 cp.


Social Check DCs


Percival Bentham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He is tall, broad shouldered and powerfully built. His moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Percival was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants his loneliness to end.

Flaws: Insomniac. Bonds: Guardian, Has a crush, Adventurer, Family. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Percival Bentham, Male Human Rogue 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)8 (-1) 11 (+0)8 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 400 gp. Obsidian (16 gp).


Social Check DCs


Conrad Kelsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His red hair is lengthy. His hazel eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Hunter, who enjoyed hunting, Conrad was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Military, Nature, Religious. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Conrad Kelsey, Male Human Monk 10
Medium (5'1") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 700 gp. Onyx (40 gp). Pink pearl (100 gp). Brown-green garnet (100 gp). Iolite (40 gp). Eye agate (12 gp).


Social Check DCs

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