John Lester, Male Human [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of the four houses of cards on his torso. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Gifted, Fighting, Optimist. Flaws: Insomniac. Bonds: Adventurer. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 12 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 6 (-2) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Draconic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: Just what you see.
Jocelyn Camden, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are hazel.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.
History: He comes from a rich eastern family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he is wracked by social anxiety
Flaws: Ugly, Lazy, Fearful. Bonds: Immigrant, Rich. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: Iolite (80 gp).
Adelard Wilberforce, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. His black hair, when down, is lengthy. He has hazel eyes and a black hat with a pastel feather.
Personality: He dislikes all the random violence that takes place in the east. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Adelard was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and expand his business
Ideals: Pacifist, Athletic. Flaws: Mundane. Bonds: Rich, Attractive, Job. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Musical instrument.
Henry Enfield, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is renowned for his bright red suits and hats. His brown hair has been sun bleached extensively. His green eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Terse, Insomniac. Bonds: Nature, Adventurer. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 11 (+0) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Goblin, Halfling
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 1 Minor magic item.
Reynard Wade, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is greedy.
Flaws: Antagonistic, Secretive. Bonds: Rich. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
