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Advanced [show]


Norman Gladstone, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his axe ready. He keeps his black hair in a pixie cut. His eyes are likewise green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Sensitive. Bonds: Adventurer, Military, Religious. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Norman Gladstone, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Justin Walpole, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. He sports a flattop hair cut. His blue unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his brother to traveling adventurers; and to get a good night's sleep

Ideals: Gifted, Justice. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Justin Walpole, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Jade (80 gp). Red spinel (80 gp). 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Norman Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He keeps his silver hair in a pixie cut. His green eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. A freak accident while working with his Mercenary mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Flaws: Cynical, Shy, Disease. Bonds: Adventurer. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Hailey, Male Human Druid 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown shirt with thin green vertical stripes and grey pants. His hair is auburn and curly. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Godfrey took refuge in the old dungeon and found the beat up trident and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: He's looking for his big break; and to unite with his brother

Flaws: Secretive, Shy. Bonds: Nature, Family, Adventurer. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Godfrey Sherwood, Male Human Monk 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)7 (-2)
Skills Intimidation +1, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp. Jet (40 gp). Rock crystal (80 gp).


Social Check DCs


Alex Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Marshal does. His chestnut hair is long and unkept. His eyes are likewise green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Alex was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Alex Sheldon, Male Human Adept 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Star ruby (400 gp). Emerald (400 gp). Hematite (11 gp). Deep blue spinel (700 gp).


Social Check DCs

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