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NPC Generator

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Advanced [show]


Norman Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. His hair, while still mostly silver, has prominent grey streaks. His skin is flawless and his green eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Map Maker business at a young age. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Justice, Gifted. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Walpole, Male Human Warrior 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 14 (+2)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp. Gold dragon comb with red garnet eye (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Gunter Braxton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tight fitting brown shirt and pants, and a wedding ring on his left hand. His red hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: Gunter hails from a village terrorized by giants. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic, Lazy. Bonds: In love, Attractive, Enemies. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Gunter Braxton, Male Human Sorcerer 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)19 (+4) 12 (+1)15 (+2)
Skills Arcana +7, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Gnoll, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156665300000

Possessions: 6000 sp. Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs


Charles Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of magic on his torso. His hair is short and silver. His eyes are gray and catlike.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Fisher, Charles learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Professionalism. Flaws: Insane, Disease, Depressed. Bonds: Job. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Charles Paxton, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His blonde hair and beard is wavy and long. His eyes are violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Over the years he perfected his riding and shooting skills. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he wants revenge against illithids

Flaws: Shy. Bonds: Attractive, Nature, Religious, Enemies. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Gerald Shelly, Male Human Warrior 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics +6, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and curly. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Crown-heir in town.

History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Crown-heir. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: Retire the richest man in the south; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Job. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Randal Pickering, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 14 (+2)4 (-3)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1900 sp. Peridot (40 gp). Amber (140 gp).


Social Check DCs

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