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Advanced [show]


Thomas Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length black hair. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Mason like his father before him.

Motivation: He is unsatisfied with his job; and revenge

Flaws: Insomniac. Bonds: Religious, Military, Job, Enemies. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Thomas Davenport, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lewis Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has a slight overbite and is overall scrawny. His hair is blonde and curly. His eyes, though not visible through his cowl, are brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Server, but he got bored and became a Priest. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Optimist, Entrepeneur, Logical. Bonds: Attractive, Military, Job. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Lewis Walpole, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. 3 Thunderstones.


Social Check DCs


Drogo Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Drogo took refuge in the large cave and found the beat up kukri and armor he uses now. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Drogo Chatham, Male Human Paladin 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 4 (-3)13 (+1)
Skills Insight +0, Survival +0
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 gp. Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Lancaster, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue shirt with thin brown vertical stripes and grey pants. He wears his golden hair up in a very large beehive style do. His violet eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Henry was born in the north. At a young age he loved to build and create. A gifted student he started as a Map Maker, but he got bored and became a Fortune-teller. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg; and he's attracted to the pc

Ideals: Athletic, Extrovert, Persistence. Bonds: Has a crush, Job. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Henry Lancaster, Male Human Sorcerer 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)8 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Kendal, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Family. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Hugh Kendal, Male Human Fighter 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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