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NPC Generator

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Advanced [show]


Everard Payton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long black beard, and similarly colored long hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: Everard was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Flaws: Shy. Bonds: Immigrant, Military, Attractive, Enemies. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Everard Payton, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2100 sp. Chrysoberyl (80 gp).


Social Check DCs


Adam Blankley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears rags and sports a simple walking cane. His hair is short and black. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. A freak accident while working with his Herbalist mother left him crippled. During his travels, Adam and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adam discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adam fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Flaws: Disease. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Adam Blankley, Male Human Barbarian 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 18 (+4)10 (+0)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Royal, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and is generally shirtless and showing off his tattooed chest. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: Calm and collected, he is a well trained Shepherd. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Slave, Enemies. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Drogo Royal, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 8000 sp. Deep blue spinel (900 gp). Peridot (80 gp).


Social Check DCs


Charles Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is portly but not overly obese. His long chestnut hair reaches down to his waist. His eyes are likewise violet.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent mother; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Persistence. Bonds: Slave, Adventurer, Family. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Charles Conway, Male Human Sorcerer 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 14 (+2)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 30 pp.


Social Check DCs


Robert Camden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He left for the west, certain he would find work there.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Joker, Artistic. Bonds: Religious, Immigrant. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Camden, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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