Percival Mitchell, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears brown trousers with tan and black striped suspenders. He wears various colorful collared shirts. His silver hair is matted, messy, and big. His amber eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Mayor for hire.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Racist. Bonds: Job. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
Possessions: 100 gp. Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Lester, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is red and curly. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Carpenter. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Carpenter.
Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job
Ideals: Philantrophist, Gifted. Bonds: Job, Attractive, In love. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 800 gp. Deep green spinel (40 gp). Azurite (10 gp). Eye agate (10 gp). Amethyst (40 gp).
Charles Charlton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy black suit. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Charles lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Poor, Enemies, Family. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 800 gp. Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Darby, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a black and grey handkerchief worn on his left side. He is muscular with a powerful set of arms. He wears his chestnut hair up in a very large beehive style do. His skin is flawless and his green eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Some 6 years later his spouse died after the birth of his son. Heartbroken, Ralf never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Opinionated. Bonds: Attractive, Adventurer, Slave, In love. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Jasper (60 gp). Azurite (12 gp). Moonstone (60 gp). Deep blue spinel (200 gp).
Frederick Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He is portly but not overly obese. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Soapmaker and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Family. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Average lock. 1 Magnifying glass.
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