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NPC Generator

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Advanced [show]


Arnold Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his chestnut hair up. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Emotional, Shy. Bonds: Rich, Military. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Hadlee, Male Human Paladin 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 pp.


Social Check DCs


Thomas Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He wears a colorful flower in his auburn hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Immigrant. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Thomas Yeardley, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)8 (-1) 9 (-1)10 (+0)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Peter Fulton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a broad hat to cover his moderate length blonde hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: Born to a Scribe, his father struggled to pay the bills. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Peter Fulton, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Frederick Emsworth, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered spear and tarnished mace as well. His chestnut hair, when down, is lengthy. His blue eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frederick took refuge in the large cave and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Impulsive, Mundane. Bonds: Nature. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Emsworth, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Hunter Nash, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears baggy white pantaloons and a yellow scarf. His chestnut hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of illithids; and he is greedy

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Rich, Military. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Hunter Nash, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1400 sp.


Social Check DCs

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