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Advanced [show]


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear green pants and tee shirts. His clothes are grease stained in places. His chestnut hair is styled in orderly dreadlocks. He is baby faced.

Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Hunter was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Masseuse. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Flaws: Antagonistic, Insomniac, Disease. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Hunter Milton, Male Human Monk 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +7, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50 pp.


Social Check DCs


Tim Browning, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His auburn hair is kept up in a ponytail inside a deerstalker hat. His eyes are brown and he is always smoking a pipe.

Personality: Eccentric and domineering, Tim will drive conversation. He is able to make almost anything out of random pieces of junk.

History: The child of western immigrants he idolized his mother. After coming to the age of reason, Tim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Gifted. Bonds: Immigrant, Nature, Religious. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Tim Browning, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Infernal, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 80 pp.


Social Check DCs


Lewis Stansfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. He wears a colorful flower in his golden hair. His green eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he's in love

Ideals: Fighting. Flaws: Impulsive, PTSD. Bonds: Attractive, Has a crush, Slave. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Lewis Stansfield, Male Human Monk 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 600 gp. Azurite (8 gp). Aquamarine (800 gp). Azurite (8 gp). Amethyst (70 gp).


Social Check DCs


Reynard Bradford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His tied-back hair is auburn. He has green eyes and a tan hat with a violet feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Fighting. Flaws: Addict. Bonds: Mentor, Job, Enemies. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Bradford, Male Human Commoner 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 18 (+4)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 400 gp. Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs


Adelard Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Bowyer, Adelard learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Bonds: Job, Slave. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Hastings, Male Human Wizard 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 3 (-4)13 (+1)
Skills Persuasion +4, Survival -1
Senses Passive Perception 6
Languages Common, Auran, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 1000 gp.


Social Check DCs

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