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Advanced [show]


Shane Merton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the south. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Spice Merchant soon after.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Gifted. Bonds: Job, Poor, Religious. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Shane Merton, Male Human Sorcerer 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills History +3, Stealth +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Reynard Fidget, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He keeps his long golden hair kept up in a rat tail. This green eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. A freak accident while working with his Merchant father left him crippled. He has worked as a Mercenary like his father before him.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Ugly, Disease. Bonds: Job, Family, Rich. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Reynard Fidget, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2100 sp.


Social Check DCs


Gomory Darby, Male Human [Permalink]

Personal [hide]

Description: This northern man is typically in his Tailor uniform. His clothes are grease stained in places. He has a long red beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Tailor.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Shy. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Gomory Darby, Male Human Warlock 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. Violet garnet (800 gp). Red garnet (80 gp). Deep blue spinel (800 gp). Sard (50 gp).


Social Check DCs


Anselm Thornton, Male Human [Permalink]

Personal [hide]

Description: This western man wears a tight fitting tan shirt and pants. His clothes are grease stained in places. His white hair is knotted and matted. His green eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Disciplined, Justice. Bonds: Poor, Immigrant, Mentor. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Thornton, Male Human Paladin 9
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)16 (+3) 7 (-2)14 (+2)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 8
Languages Common, Terran, Giant, Auran
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Shelley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length blonde hair. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and wants to raise his children well

Flaws: Shy, Insomniac. Bonds: Rich, Job, Family. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Reynard Shelley, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 29000 cp. Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs

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