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NPC Generator

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Advanced [show]


Godfrey Blakely, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He carries with him a set of scythes on his belt, each one with a emerald on the hilt. His golden hair is cut jaggedly and amateurishly. His hazel eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Has a crush, Adventurer. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Godfrey Blakely, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. Carnelian (80 gp). Tiger eye turquoise (5 gp). Black opal (1100 gp). Rose (80 gp). 1 Minor magic item.


Social Check DCs


Lewis Alby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is dressed in earthy colors with a blue and grey handkerchief worn on his left side. His silver hair is long and unkept. He has gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Lewis Alby, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nicholas Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fierce hazel eyes like to dwell on things.

Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined, Opinionated, Artistic. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Gladstone, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp. Chrysoprase (60 gp). Red-brown spinel (50 gp).


Social Check DCs


Gerard Barton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.

Personality: This man loves writing and to teach people writing more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to unite with his brother

Ideals: Artistic. Bonds: Attractive, Family, Military, Adventurer. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Gerard Barton, Male Human Warrior 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Banded agate (4 gp). Moonstone (60 gp). Pink pearl (70 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Bentley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He sports a long brown beard, and similarly colored long hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Barkeep again; and find a way to reverse the transformation of his sister

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Family, Job. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Anselm Bentley, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 7 (-2)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs

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