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NPC Generator

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Advanced [show]


Theodoric Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His wide-brimmed hat is riddled with cuts and holes. He has hazel eyes.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and further expansion of business

Flaws: Ugly, Antagonistic, Addict. Bonds: Family, Job. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Theodoric Lindsay, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Don Dayton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He has wavy chestnut hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He receives visions of the future at random moments

History: Born in the south to a Marshal, Don learned a great deal about his mother's area of expertise. Don was born on a far southern desert where he grew up under the tutelage of his mother, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Gifted. Bonds: Immigrant, Enemies, Job, Religious. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Don Dayton, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp.


Social Check DCs


Heward Pickering, Male Human [Permalink]

Personal [hide]

Description: This western man dresses like a well dressed Banker does. His clothes are grease stained in places. He wears a deerstalker hat to cover his moderate length brown hair. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. Heward was born on a far western desert where he grew up under the tutelage of his father, an expert Banker. He has achieved small success as a Banker.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he's looking for his big break

Flaws: Ugly. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Heward Pickering, Male Human Monk 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp. Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Clapham, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Entrepeneur. Flaws: Racist, Antagonistic. Bonds: In love. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Clerebold Clapham, Male Human Rogue 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 18 (+4)6 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Jocelyn Marleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a brown cloak and cross-gartered yellow stockings. His hair, while still mostly blonde, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Jocelyn was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Insane, PTSD. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Jocelyn Marleigh, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 11000 sp.


Social Check DCs

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