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Advanced [show]


Henry Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Bowyer does. His red hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.

History: Henry was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Athletic, Disciplined, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Henry Kendal, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Obsidian (6 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His blonde hair is kept up in a ponytail inside a small hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Drogo began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against illithids; and retire the richest man in the west

Ideals: Pacifist, Entrepeneur. Flaws: Shy. Bonds: Enemies. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Drogo Graeme, Male Human Aristocrat 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Richard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic, Forgetful. Bonds: Nature, Rich. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Hallewell, Male Human Wizard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 7000 sp. Amethyst (50 gp). Onyx (70 gp). Red spinel (50 gp).


Social Check DCs


Randal Compton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is silver, silky, and of moderate length. He has several tiny opal earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and to end his boredom

Flaws: Shy, Mundane. Bonds: Attractive, Rich, Immigrant. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Randal Compton, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)6 (-2) 12 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Silver pearl (150 gp). 1 Disguise kit.


Social Check DCs


Gerald Garfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a sword. With a patchy brown beard and wild brown hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his writing dream.

Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Military, Adventurer. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Garfield, Male Human Druid 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Ignan, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 600 gp. Jade (90 gp). Coral (90 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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