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NPC Generator

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Advanced [show]


Reynard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His red hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: When he was but 3 years old his parents immigrated from the west. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He struck the Miner job and began his own company from there.

Motivation: To pay off his debts; and balancing his hectic life and new miner responsibilities is difficult

Bonds: Job, Attractive, Immigrant, Enemies, Debt. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Bradshaw, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gunter was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur. Flaws: Emotional, Impulsive. Bonds: Attractive. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Gunter Kendal, Male Human Druid 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp.


Social Check DCs


Gomory Fidget, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He has a large blue mantle and cape that has been intricately interwoven into his red robe. His brown hair is cut short. His violet eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Selfish, Insane, Antagonistic. Bonds: Mentor, Poor. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Fidget, Male Human Fighter 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1200 gp. Tiger eye turquoise (9 gp). Alexandrite (800 gp).


Social Check DCs


Diggory Lincoln, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears professional attire. He sports a flattop hair cut. His eyes are amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: He was born in the west, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Diggory Lincoln, Male Human Fighter 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Bernard Sherwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green tunic with blue highlights, and long tan pants that bunch up around his shoes. He has styled his brown hair well, parting it to the right. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Bernard has worked very hard to control his curse. He has achieved small success as a Knight.

Motivation: To share knowledge with the world; and to be a tanner again

Ideals: Gifted, Pacifist, Logical. Flaws: Disease. Bonds: Poor, Job. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Bernard Sherwood, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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