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Advanced [show]


Charles Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears black cloth garments or leather armor. His hair is greying and his face has many wrinkles. His eyes are blue and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Rich. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Charles Davenport, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is styled in orderly dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Cartwright. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful wizard made him what he is. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Cartwright like his mother before him.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Addict. Bonds: Job, Adventurer, Religious, Mentor. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Everard Mitchell, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)9 (-1)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Charles Wade, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears pastel trousers with grey and white striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His eyes are likewise hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Charles was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: To protect his home; and to clean up the streets

Ideals: Justice, Optimist. Flaws: Addict. Bonds: Job, Guardian. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Charles Wade, Male Human Adept 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Investigation +4, Survival +1
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Bradford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. His brown hair is smooth and relatively long. His blue eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted psionic powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to protect his home

Ideals: Pacifist, Gifted. Flaws: Greedy. Bonds: Rich, Guardian, Nature. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Conrad Bradford, Male Human Rogue 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Coral (130 gp). Lapis lazuli (6 gp). Carnelian (30 gp). Obsidian (6 gp). Obsidian (6 gp).


Social Check DCs


Chad Hallewell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His auburn hair is slicked back into a classic pompadour. He has blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small forest village. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he is terrified, and will act out of fear

Ideals: Philantrophist, Logical. Flaws: Fearful. Bonds: Nature. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Chad Hallewell, Male Human Ranger 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 10 (+0)8 (-1)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: A roughly beaten golden orb (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). An abacus with copper, silver and gold markers (170 gp).


Social Check DCs

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