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NPC Generator

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Advanced [show]


Anselm Ryley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tattered old clothes. His clothes are grease stained in places. With a patchy white beard and wild white hair. His ears are large.

Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the west. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Anselm Ryley, Male Human Bard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 18 (+4)9 (-1)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs


Percival Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. He has dyed his greying golden hair a little too much giving a sharp golden color. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Fisher. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Adventurer, Family. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Percival Gentry, Male Human Warrior 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Holton, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He wears his white hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Aldous Holton, Male Human Bard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Manfred Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely white suit with black socks and a vest with buckled shoes. He has done his best to style his golden hair to look like a famous performer. His gray eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Manfred Emsworth, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp.


Social Check DCs


Richard Morton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His golden hair is kept up in a ponytail inside a deerstalker hat. His eyes are hazel and beady.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: Richard was born in the west. At a young age he loved to build and create. After coming to the age of reason, Richard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants to meet his childhood hero

Ideals: Gifted, Persistence. Flaws: Ugly, Disease. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Morton, Male Human Sorcerer 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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