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NPC Generator

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Advanced [show]


Gerard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright blue suits and hats. His hair is always cut to a buzz. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Logical, Optimist. Flaws: Disease, Insane. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Gerard Clapham, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rock crystal (50 gp).


Social Check DCs


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered longbow and tarnished lance as well. His head has been shaved. He has violet eyes and a brown hat with a green feather.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Trey Mitchell, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Henry Graham, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has styled his red hair well, parting it to the left. He has brown eyes and a tan hat with a brown feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: He was always a brilliant, if unscrupulous mind. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Graham, Male Human Adept 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long silver hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. He worked as a nervous Guard and found it very stressful. He has achieved small success as a Guard.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Job, Has a crush. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Jocelyn Middleton, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Everard Bradly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. He has done his best to style his red hair to look like a famous performer. His brown eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Everard Bradly, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)6 (-2) 13 (+1)9 (-1)
Skills Arcana +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (400 gp). Old masterpiece painting (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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