Manfred Alton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His silver hair is long and unkept. He has violet eyes.
Personality: He dislikes all the random violence that takes place in the south. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear.
Ideals: Athletic, Pacifist. Flaws: Ugly, Fearful, Disease. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Godfrey Cornish, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Jeweler.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Addict. Bonds: Rich, Attractive, Immigrant, Nature, Job. Occupation: Jeweler
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Dwarven, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +7
Possessions: 300 gp.
Balimaar Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his sword always slung over his shoulder. He is physically well-built. He has a long chestnut beard with little hanging trinkets. His skin is flawless and his gray eyes scan people very quickly.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born several months after his mother was called into army service. He has had some formal singing training, and achieved minor success. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Military. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Violet garnet (400 gp). Aquamarine (400 gp). 1 Half-Plate. 1 Chain shirt. 1 Banded mail. 1 Masterwork studded leather.
Dustin Barlow, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a black shirt with thin violet vertical stripes and blue pants. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He has hazel eyes.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Adventurer, Military. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. 1 Healer’s kit.
Geoffrey Davenport, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Stylist business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has achieved small success as a Stylist.
Motivation: Many illithids want him driven away; and to be a architect again
Ideals: Fighting. Flaws: Shy. Bonds: Slave, Job, Enemies. Occupation: Stylist
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 100 gp.
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