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Advanced [show]


Henry Woods, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and has the majority of his body covered in plate. His left hand appears badly burned and disfigured. His auburn hair is lengthy. His eyes are hazel and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Junk Dealer again.

Ideals: Justice, Gifted. Bonds: Job. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Henry Woods, Male Human Druid 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Everard Lindsey, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His eyes are likewise green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Everard's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Joker. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Everard Lindsey, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 16 (+3)14 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Thomas Brent, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is styled in orderly dreadlocks. His violet eyes peer out from beneath his broad white hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Thomas was born on a far western island where he grew up under the tutelage of his father, an expert Mayor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Barkeep; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Immigrant. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Brent, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Arnold Hackney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports blue clothing, slightly heavier than average wear. He has a small bristly mustache and wavy red hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: He was born in a small island village. His childhood dream was to be a Knight, but he was a colossal failure. He has never given up on his music dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Persistence, Artistic. Bonds: Job, Nature, Religious. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Arnold Hackney, Male Human Ranger 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 7000 sp. Aquamarine (200 gp). Black pearl (200 gp).


Social Check DCs


Ralf Atterton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear violet clothing when he does not wear armor. His chestnut hair is still thick. His thin eyebrows rest above his beady brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business

Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Ralf Atterton, Male Human Cleric 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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