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NPC Generator

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Advanced [show]


Roger Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Disciplined. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Chatham, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Miles Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His half smiles and blue eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Miles hails from a village terrorized by illithids. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Pacifist. Bonds: Poor, Attractive, Enemies. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Middleton, Male Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 6 (-2)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Violet garnet (600 gp). Blue star sapphire (600 gp). Chrysoberyl (60 gp). 1 Minor magic item.


Social Check DCs


Frederick Kitchur, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Cartwright uniform. He wears a feathered hat to cover his moderate length blonde hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He became a Cartwright soon after.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.

Flaws: Shy. Bonds: Job, Attractive, Rich, Mentor. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Frederick Kitchur, Male Human Cleric 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 79 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)13 (+1) 9 (-1)14 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs


Gerard Lester, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is auburn, silky, and of moderate length. His eyes, though not visible through his cowl, are blue.

Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.

History: He was born in the south. He helped his mother out around the business and became quite the natural. He has worked as a Fletcher like his mother before him.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Attractive, Immigrant, Job. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Gerard Lester, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 pp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Everard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large pastel jacket. He is bald on top and has large red tufts of hair around his ears. His eyes are violet and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with music.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. His childhood dream was to be a Herbalist, but he was a colossal failure. He became a Sculptor soon after.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Artistic, Logical. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Everard Livingstone, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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