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NPC Generator

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Advanced [show]


Lewis Huxley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow coat over a black low-cut shirt, and a Stetson hat upon his head. His chestnut hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Recently the stress of being a Merchant has made it difficult for him to sleep.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insomniac, Ugly. Bonds: Job, Rich. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Lewis Huxley, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Perry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Barkeep and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Alex Perry, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Star rose quartz (70 gp). Jet (60 gp). 1 Everburning torch. 1 Everburning torch. 3 Antitoxin.


Social Check DCs


Tim Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his red hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Body Guard, Tim learned a great deal about his mother's area of expertise. His childhood dream was to be a Crown-heir, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Tim Lindsay, Male Human Paladin 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Jasper (80 gp). Malachite (16 gp).


Social Check DCs


Gomory Presley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and dresses like a well dressed Mortician does. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: Gomory was raised in a hard working conservative environment. His childhood dream was to be a Merchant, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Insomniac. Bonds: Job, Adventurer, Military. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Gomory Presley, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 18 (+4)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ernest's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic, Secretive. Bonds: Immigrant, Adventurer. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Ernest Gyula, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs

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