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NPC Generator

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Advanced [show]


Wymar Conway, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown painted combat armor at almost all times. His hair is long and golden with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Wymar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Athletic, Philantrophist, Professionalism. Bonds: Religious. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Conway, Male Human Monk 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6

Possessions: 60000 cp.


Social Check DCs


Gomory Alton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it and is in decent physical shape. He wears a top hat to cover his moderate length silver hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content.

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Alton, Male Human Warlock 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Ralf Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear grey pants and tee shirts. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Athletic, Logical, Impeccable. Flaws: Cynical, Insane. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Ralf Wakefield, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 16 (+3)18 (+4)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Charles Emsworth, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and chestnut. His eyes, though not visible through his cowl, are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Family, Rich. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Charles Emsworth, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)9 (-1) 16 (+3)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright blue suits and hats. His hair is always cut to a buzz. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Logical, Optimist. Flaws: Disease, Insane. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Gerard Clapham, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rock crystal (50 gp).


Social Check DCs

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