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NPC Generator

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Advanced [show]


Gilbert Wentworth, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears just a black suit. His tied-back hair is chestnut. His eyes are hazel and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Bonds: Family, Nature, Job. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Wentworth, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Henry Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely brown suit with blue socks and a vest with buckled shoes. He sports a long blonde beard, and similarly colored long hair. He has hazel eyes and a brown hat with a blue feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Henry is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and to unite with his brother

Ideals: Persistence. Bonds: Family, Immigrant, Military, Adventurer. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Henry Lindsey, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)5 (-3) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Theobald Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He also has developed a complete distrust of the Cartwright profession.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and expand his business

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Hadlee, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Don Royal, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tattered old clothes. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, his parents were killed by a drow raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and many drow want him driven away

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Don Royal, Male Human Fighter 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs


Robert Hartford, Male Human [Permalink]

Personal [hide]

Description: This eastern man prefers to wear flannel. His clothes are grease stained in places. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: He was born in the east. After coming to the age of reason, Robert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Joker, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Robert Hartford, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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