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NPC Generator

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Advanced [show]


Godfrey Shirley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. With a patchy brown beard and wild brown hair. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: Godfrey hails from a village terrorized by dire rats. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: Someone believes him a fraud.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Shirley, Male Human Paladin 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10000 sp.


Social Check DCs


Peter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He is portly but not overly obese. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with poetry.

History: Peter was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Staurheim, Male Human Wizard 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Deception +6, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Charles Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple pastel robe with violet stripes complete with hood. His white hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west. A gifted student he started as a Mercenary, but he got bored and became a Hunter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Job, Immigrant. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Charles Quinton, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +4, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adelard Kent, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His hair, while still mostly blonde, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Immigrant, Adventurer, Poor. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Adelard Kent, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)9 (-1) 7 (-2)15 (+2)
Skills Insight +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and curly. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Addict, Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Roger Harper, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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