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Advanced [show]


William Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of scimitars on his belt, each one with a ruby on the hilt. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep

Ideals: Fighting, Impeccable, Professionalism. Flaws: Disease, Insomniac. Occupation: Dilettante

Voice: German accent

Attributes [hide]

William Abram, Male Human Monk 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Reynard Bradley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. This brown eyed easterner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Bradley, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 9 (-1)8 (-1)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Banded mail.


Social Check DCs


Charles Hastings, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky pastel painted plate armor. His hair is long and golden with streaks of silver, and is pulled back with small pastel clips. His beard is silver, braided, and well cared for. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Painter again; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Mentor, Job. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Charles Hastings, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Shane Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his quarterstaff always slung over his shoulder. He has a penchant for wearing a ring with an oversized amber on his left hand. His black hair is thinning but still full. His eyes are blue and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shane's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Shane Ainsworth, Male Human Aristocrat 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)16 (+3) 9 (-1)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Auran
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. Brown-green garnet (50 gp). Moonstone (80 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Theobald Soames, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. He has styled his red hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a necromancer, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Shipwright. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: To be a Seamstress again; and money/treasure

Bonds: Slave, Job, Rich, Mentor. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Soames, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs

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