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NPC Generator

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Advanced [show]


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair has been sun bleached extensively. He has amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent mother; and he is wracked by social anxiety

Ideals: Entrepeneur, Artistic. Flaws: Sensitive, Fearful. Bonds: Family. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Anselm Blankley, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +0, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


Norman Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tattered old clothes. His blonde hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Norman Stansfield, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Justin Stanton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His silver hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: Born to a Servant, his father struggled to pay the bills. He worked as a nervous Locksmith and found it very stressful. He was granted druidic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Stanton, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1700 sp.


Social Check DCs


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has red hair. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down

Ideals: Extrovert, Impeccable. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Drogo Sydney, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Blue quartz (10 gp). Brown-green garnet (70 gp). Violet garnet (600 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Gerald Pickering, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears grey painted combat armor at almost all times. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gerald was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Banker like his father before him.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and to be a assassin again

Ideals: Optimist, Extrovert. Bonds: Attractive, Job. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Gerald Pickering, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 pp. Red spinel (160 gp). Rich purple corundum (1000 gp). Moonstone (30 gp). 1 Minor magic item.


Social Check DCs

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