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Advanced [show]


Lewis Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. He has styled his red hair well, parting it to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Addict, Disease, PTSD. Bonds: In love. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Lewis Ainsworth, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 7000 cp. Violet garnet (1100 gp). Red-brown spinel (160 gp). Freshwater pearl (12 gp). Azurite (12 gp).


Social Check DCs


Odo Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. He has moderate length chestnut hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Odo Denholm, Male Human Paladin 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp.


Social Check DCs


Anselm Stansfield, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a blue and pastel handkerchief worn on his right side. His silver hair is braided into rings. His half smiles and amber eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Glassblower soon after.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Forgetful. Bonds: Attractive, Job, Adventurer. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Stansfield, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 5 (-3)15 (+2)
Skills Arcana +6, Insight +0
Senses Passive Perception 7
Languages Common, Auran, Abyssal, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp.


Social Check DCs


Gomory Alby, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears light armors faded through time and improper care. He wears a colorful flower in his auburn hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and he is greedy

Flaws: Depressed. Bonds: Attractive, Adventurer, Rich. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Alby, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Banded agate (10 gp). Peridot (50 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Soames, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries with him a set of halberds on his belt, each one with a topaz on the hilt. His head has been shaved. His brown eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical, Artistic. Flaws: Ugly, Insomniac. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Clerebold Soames, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 60 pp. Solid gold idol (200 gp). 1 Minor magic item.


Social Check DCs

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