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NPC Generator

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Advanced [show]


Reynard Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is auburn and very short. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: He was born in the south, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Reynard's homeland. Reynard decided to take the middle way and become a bodyguard. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Justice, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Reynard Hadley, Male Human Expert 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Pickering, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, grey, dusty cloak. His hair is always cut to a buzz. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the west. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting. Bonds: Family, Immigrant, Nature, Job. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Adelard Pickering, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 17 (+3)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Manfred Gyula, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is greasy and uncared for. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Manfred took refuge in the large cave and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Flaws: Ugly, Selfish, Shy. Bonds: Poor, Nature. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Manfred Gyula, Male Human Ranger 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)13 (+1) 10 (+0)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Azurite (15 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin white vertical stripes and tan pants. He is physically well-built. His white hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage

Flaws: Racist. Bonds: Enemies, Job, Poor, Family. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Roland Wharton, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 sp. Eye agate (13 gp). Rose (30 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Everard Thornton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears many layers of old clothing at all times. His right hand appears badly burned and disfigured. His Stetson hat is riddled with cuts and holes. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He was granted divine powers by his dying sister.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Everard Thornton, Male Human Barbarian 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp.


Social Check DCs

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