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NPC Generator

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Advanced [show]


Anselm Adley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. His tied-back hair is chestnut. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Miner business at a young age. He was taken from his home at a very young age. He now owns his own business.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Slave. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Anselm Adley, Male Human Warrior 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Alexandrite (300 gp). Freshwater pearl (5 gp). Chrysoprase (70 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Marston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is singed and shortened. His eyes are gray and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: In love. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Guy Marston, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Golden yellow topaz (500 gp). Banded agate (7 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Wallace, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His black hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: Bernard hails from a village terrorized by drow. He was taken as a slave by a traveling circus and forced to perform He was granted martial powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Enemies, Slave. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Bernard Wallace, Male Human Warlock 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. Star rose quartz (30 gp). Black pearl (1600 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely green suit with black socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Rich, Adventurer. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Wedgwood, Male Human Barbarian 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp.


Social Check DCs


Cory Halsey, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Cory will drive conversation. He feeds upon the attention of others.

History: Cory was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Cory Halsey, Male Human Barbarian 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 12 (+1)18 (+4)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Jasper (80 gp).


Social Check DCs

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