Roland Graham, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man wears a brown shirt with thin pastel vertical stripes and grey pants. His blonde hair is smooth and relatively long. His skin is flawless and his blue eyes scan people very quickly.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and meet up once more with his childhood friend
Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp.
Dean Hackney, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, grey cloak. His brown hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Dean studied abroad. In his 10th year, his parents were killed by a illithids raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Gifted, Fighting. Flaws: Ugly, Depressed, Hedonist. Bonds: Enemies. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Heward Burton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He is bald on top and has large brown tufts of hair around his ears. His amber eyes are passionate and lively.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Humans.
History: He got into the Fletcher business at a young age. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was always very intelligent and has formed a secret society of philosophers.
Motivation: An old rival family wants him found; and expand his business
Flaws: Ugly, Racist, Secretive. Bonds: Job, Enemies, Family. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Balimaar Payton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long chestnut hair kept up in a rat tail. His blue eyes are passionate and lively.
Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. A freak accident while working with his Barber mother left him crippled. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting. Flaws: Addict, Disease. Bonds: Nature. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 300 gp. Sardonyx (40 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Clayton, Male Human [Permalink]
Personal [hide]
Description: This eastern man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His blonde hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his mother.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Guy has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the east; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. 1 Everburning torch.
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