Norman Cooper, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a tan and black robe with the hood down. His hair is golden and very short. His fierce brown eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.
History: He got into the Stableman business at a young age. He has chosen to use the inheritance that was left to him frivolously. He became a Stableman soon after.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 800 sp.
Guy Cotton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a blue collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His red hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: He wants to get laid; and he is content
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Has a crush. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp. 3 Antitoxin. 7 Acid flasks.
Anselm Upton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy blue pantaloons and a yellow scarf. He wears a broad hat to cover his moderate length white hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing painting.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Now he works as a painting tutor during his time off.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Slave, Job. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 5 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 5 (-3) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 pp.
Gomory Colby, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He carries with him a set of ceremonial daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly black, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy and tries to find solutions quickly.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting. Flaws: Addict, Lazy. Bonds: Attractive, Nature, Poor. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 7000 cp. Freshwater pearl (8 gp). White pearl (50 gp). Hematite (8 gp).
Ernest Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. He has a slight overbite and is overall scrawny. His golden hair is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Cartwright.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
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