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NPC Generator

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Advanced [show]


Frederick Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a green low-cut shirt, and a feathered hat upon his head. He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His long auburn hair reaches down to his waist. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bookbinder mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Guardian, Immigrant. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Frederick Everleigh, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Oakley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by teas. He has a very tight haircut. His violet eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and wants to open a new tavern

Ideals: Entrepeneur, Disciplined, Gifted. Flaws: Ugly, Shy. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

John Oakley, Male Human Druid 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with black socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the west, but his parents moved at a very young age to the east. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Immigrant, Military. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Adam Birkenhead, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 8 (-1)9 (-1) 7 (-2)11 (+0)
Skills Insight +1, Sleight of Hand -1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged -1 / 2d4-4, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Patrick Coombs, Male Human [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his brown robe. He has a slight overbite and is overall scrawny. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and catlike.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 4 years old his parents immigrated from the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Patrick Coombs, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)14 (+2) 11 (+0)5 (-3)
Skills Medicine +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears many layers of old clothing at all times. He has wavy golden hair. His violet eyes peer out from beneath his broad black hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born at the edge of vast mountains. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Bertram Darlington, Male Human Rogue 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 200 gp. Freshwater pearl (15 gp). Smoky quartz (60 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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