Dean Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is smooth and relatively long. His eyes, though not visible through his cowl, are green.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Barrister father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and money/treasure
Flaws: Antagonistic, Forgetful, Disease. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Giant, Sylvan, Druidic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Violet garnet (800 gp). Black opal (700 gp). Azurite (8 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Rolf Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown armored body suit, with a simple tan line shooting up and back down. His brown hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: Rolf wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south to a Spy, Rolf learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and expand his business
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 gp.
Trey Easton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is knotted and matted. His fierce gray eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Religious, Military. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
Frederick Warwick, Male Human [Permalink]
Personal [hide]
Description: This malnourished man has a large white mantle and cape that has been intricately interwoven into his green robe. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Frederick was born in the south. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Persistence. Flaws: Insane. Bonds: Poor, Job, Military. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 18 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Eye agate (14 gp).
Percival Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears a black top hat and black clothes. He is physically well-built. He has a small bristly mustache and wavy red hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Percival was born the youngest of three triplets. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Joker. Flaws: Addict, Mundane. Bonds: Attractive, Family. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
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