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NPC Generator

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Advanced [show]


Anthony Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His white hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Blacksmith and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Job, Adventurer. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Anthony Harley, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)8 (-1) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Bertram Clare, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears a feathered hat to cover his moderate length red hair. He has several tiny emerald earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Regain custody of his daughter; and someone believes him a fraud

Flaws: Ugly. Bonds: Rich, Family, Religious, Enemies. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Bertram Clare, Male Human Warrior 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Landon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a brown and red handkerchief worn on his right side. He has moderate length blonde hair. His eyes, though not visible through his cowl, are green.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his mother. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Antagonistic, Disease. Bonds: Adventurer, Immigrant, Family. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Dustin Landon, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)7 (-2) 15 (+2)16 (+3)
Skills History +0, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 pp.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: Trym was born in the north. At a young age he loved to build and create. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Persistence. Flaws: Disease. Bonds: Poor. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Trym Branson, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Richie, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is renowned for his bright white suits and hats. He has a very tight haircut. His blue eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. He helped his mother out around the business and became quite the natural. He has worked as a Bather like his mother before him.

Motivation: To end his boredom; and wants to open a new tavern

Ideals: Athletic, Justice. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Godfrey Richie, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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