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NPC Generator

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Advanced [show]


Roger Darby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely black suit with brown socks and a vest with buckled shoes. He has moderate length white hair. His eyes are a pleasant violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Humans.

History: His mother raised him in a mountain cabin. Roger was born on a far eastern plains where he grew up under the tutelage of his father, an expert Dyer. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people.

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Immigrant, Nature. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Roger Darby, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 3 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 5 (-3)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp.


Social Check DCs


John Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Carter mother left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Emotional, Antagonistic, Disease. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

John Coombs, Male Human Barbarian 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 19 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)13 (+1) 14 (+2)16 (+3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1100 gp. White opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Langston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist. Bonds: Family, Adventurer, Slave. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Kody Langston, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Randal Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He has blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wants a kiss

Ideals: Disciplined, Entrepeneur. Flaws: Addict, Hedonist. Bonds: Military. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Randal Springfield, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)7 (-2) 18 (+4)12 (+1)
Skills Insight +6, Nature +0
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man is dressed in a clean green cloak covering his clean studded leather. His long golden hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Barrister, Gunter learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He became a Barrister soon after.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Ashton, Male Human Warlock 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)6 (-2) 14 (+2)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 32000 sp. Golden pearl (150 gp). Eye agate (13 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs

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