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Advanced [show]


Ernest Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his bow. He has wavy brown hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Immigrant, Attractive. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Ernest Blankley, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)4 (-3) 18 (+4)12 (+1)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Geoffrey Hailey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Hedonist, Disease. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Hailey, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Peter Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright black hair and a scraggly beard. His eyes, though not visible through his cowl, are violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 6 years old his parents immigrated from the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Family, Immigrant. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Peter Darlington, Male Human Monk 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Rowley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has wavy auburn hair. His eyes are blue and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting, Optimist, Philantrophist. Flaws: Racist. Bonds: Poor. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Randal Rowley, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)18 (+4) 9 (-1)11 (+0)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Thorpe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, green cloak. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His gray unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.

Motivation: An old rival family wants him found; and he has a crush on the local farmer

Ideals: Entrepeneur, Artistic. Flaws: Disease, Hedonist. Bonds: Has a crush, Family. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Gerard Thorpe, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs

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