Chad Ashton, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a violet suit, brown shirt, and tan tie. He keeps his black hair in a pixie cut. His eyes are a pleasant gray.
Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of drow once and for all.
History: The child of western immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away
Ideals: Extrovert, Persistence. Bonds: Attractive, Enemies, Immigrant. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp.
Dean Home, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin brown vertical stripes and blue pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. With a patchy blonde beard and wild blonde hair. His brown eyes have a joyful gleam in them most of the time.
Personality: Dean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north to a Laborer, Dean learned a great deal about his father's area of expertise. A gifted student he started as a Bather, but he got bored and became a Laborer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and expand his business
Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Job, Has a crush. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 5 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 3 (-4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp.
Hugh Beckwith, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely grey suit with green socks and a vest with buckled shoes. His hair is brown, silky, and of moderate length. His gray eyes peer out from beneath his deerstalker grey hat.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Energy wise he seems alert and responsive.
History: He was born in the north. In his 15th year, his parents were killed by a brigands raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: Many brigands want him driven away; and a deep hatred of brigands
Ideals: Professionalism. Bonds: Poor, Attractive, Enemies, Immigrant. Occupation: Baker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. A silver and pearl hairclip (70 gp).
Richard Chester, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, green, dusty cloak. His hair, while still mostly black, has prominent grey streaks. His eyes are blue and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Richard studied abroad. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To protect his home; and he wants to meet his childhood hero
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer, Guardian. Occupation: Herbalist
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Ignan, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
Possessions: 800 gp.
Adelard Mori, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He likes to wear black tank tops with green pants, marred by chocolates. He wears his white hair up. He is baby faced.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. A freak accident while working with his Locksmith mother left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 63 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 2000 sp.
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