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Advanced [show]


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. He has styled his golden hair well, parting it to the left. His eyes are gray and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Gifted, Extrovert. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Gunter Cumberbatch, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 10 (+0)16 (+3)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 60 pp. White pearl (130 gp). Aquamarine (900 gp). Coral (130 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large violet jacket. His moppish blonde hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Sensitive. Bonds: Adventurer, Rich. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Percival Willoughby, Male Human Warrior 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Druidic, Infernal, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 30000 cp.


Social Check DCs


Ralf Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. He keeps his long golden hair kept up in a rat tail. He has a dull look in his amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ralf took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and to reunite with his absent father

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Ralf Tyndall, Male Human Fighter 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Bloodstone (50 gp). Tourmaline (140 gp). Emerald (1000 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is well dressed, constantly wearing a brown suit, violet shirt, and white tie. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Gomory Enfield, Male Human Commoner 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 100 gp. Blue quartz (12 gp). Chrysoberyl (50 gp).


Social Check DCs


Randal Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears his golden hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Gifted, Fighting. Bonds: Nature, Rich. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Randal Hadleigh, Male Human Warrior 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 4 (-3)12 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs

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