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Advanced [show]


Aldous Morton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. His auburn hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Poor, Enemies. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Aldous Morton, Male Human Paladin 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Persuasion +3, Survival +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Moonstone (40 gp). Deep green spinel (90 gp). Jasper (40 gp).


Social Check DCs


Gunter Yorke, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Marshal. His long brown hair reaches down to his waist. His half smiles and green eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Racist, Fearful, Disease. Bonds: Job, Attractive. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Gunter Yorke, Male Human Commoner 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 1 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 sp. Black pearl (900 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Full Plate. 1 Full Plate.


Social Check DCs


Anselm Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His hair is cut close to his head. He has brown eyes and a grey hat with a white feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: In love, Rich, Job, Family. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Anselm Stanley, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 9 (-1)12 (+1)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Aquamarine (900 gp).


Social Check DCs


Bertram Thackeray, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears black trousers with brown and red striped suspenders. He wears various colorful collared shirts. His red hair is unkempt and raggedy. He has a dull look in his amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Thackeray, Male Human Commoner 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Hourglass. 1 Spyglass. 1 Silver holy symbol. 1 Backpack.


Social Check DCs


Adelard Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He prefers to wear flannel. He has a long brown beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a daughter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Fearful. Bonds: Attractive, Guardian, Rich, In love. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Adelard Pickering, Male Human Adept 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 sp.


Social Check DCs

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